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Skybrush protocol specification

    • Definitions
    • General protocol description
    • Objects, devices and channels
    • Asynchronous operations
    • Data types used in messages
    • Error codes
    • Message types
      • ACK — Acknowledgment messages
      • ASYNC - Asynchronous operations
      • AUTH — Authentication-related messages
      • CONN — Connection-related messages
      • DEV — Device and channel related messages
      • EXT — Management of extension modules
      • OBJ - Generic object-related messages
      • RTK — Real Time Kinematics related messages
      • SYS — System information
      • UAV — UAV-related messages
    • Optional message types
      • BCN — Beacon-related messages
      • CLK — Clock and timer-related messages
      • DOCK — Docking station related messages
      • FW — Firmware updates and dynamic code upload
      • LCN — Licensing information
      • PRM — Retrieving and setting parameters
      • SHOW — Management and execution of drone shows
      • WTH — Weather station related messages
    • Transport layer
    • Security considerations
    • Appendix
      • Floating-point related issues
Skybrush protocol specification latest
  • Frequently Asked Questions
    • latest
  • Front page
    • latest
  • Skybrush Live
    • latest
    • 2.9.0
    • 2.8.1
    • 2.8.0
    • 2.7.1
    • 2.3.0
    • 2.2.0
    • 1.27.1
    • 1.25.0
    • 1.24.3
    • 1.21.0
  • Skybrush protocol specification
    • latest
  • Skybrush Sidekick
    • latest
  • Skybrush Studio for Blender
    • latest
  • Skybrush protocol specification
  • Appendix

Appendix

This section contains all the chapters that are not directly related to the Flockwave protocol but can be useful nevertheless to some of the readers.

Security considerations Floating-point related issues